Dev team for Foundry's tool for visualising variants of product designs now assigned to Modo.
Wednesday, February 22nd, 2023
Dev team for Foundry's tool for visualising variants of product designs now assigned to Modo.
Wednesday, February 22nd, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced.
Wednesday, January 11th, 2023
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support.
Thursday, September 1st, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie.
Sunday, December 12th, 2021
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format.
Monday, June 14th, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021