Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping.
Wednesday, December 18th, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping.
Wednesday, December 18th, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps.
Friday, August 30th, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks.
Saturday, August 10th, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles.
Tuesday, July 30th, 2019
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering.
Saturday, June 17th, 2017
CS5's GPU-accelerated features speed up workflow - but your choice of card isn't as crucial as you think.
Wednesday, March 16th, 2011
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
Industry body to guide OpenUSD development gets new members, and enters agreement to ensure interoperability with glTF.
Wednesday, December 13th, 2023
Free tool lets users view glTF and GLB files in augmented reality, with PBR materials. Source code available to other app developers.
Sunday, December 10th, 2023
Check out the features due in the GPU renderer in 2024, including MaterialX support, new AI assistant OctaneGPT, and light field baking.
Tuesday, November 28th, 2023
Discover great seasonal discounts on 3D assets, apps and software, including offers still valid until the end of December.
Tuesday, November 28th, 2023
Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023