Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Now out of beta: pay a flat fee to sell models through CGTrader, and pocket the rest of the profits.
Wednesday, December 28th, 2011
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Arch viz artist posts extracts from 3D Realism: Practical and Easy Workflows on his blog.
Monday, December 26th, 2011
Season's greetings and goodwill to all men: just fewer site updates. Normal service resumes in January.
Friday, December 23rd, 2011
Update to RealFlow snow simulator adds rigid body interaction, fracture simulation and friction controls.
Friday, December 23rd, 2011
Could the buyout lead to a version of the NURBS-like T-Splines modelling system for Maya once again?
Friday, December 23rd, 2011
New plugin enables artists to use physically accurate GPU-based renderer directly inside 3ds Max.
Thursday, December 22nd, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
WebAnimate enables users to edit or retarget motion data in a web browser via a Maya-like interface.
Thursday, December 22nd, 2011
Clever app lets users to navigate 3D scenes or apply modelling commands via the touch screen.
Thursday, December 22nd, 2011
For testing purposes, at least. Check out the Vue 10 PLE and Vue 10 for 3D Artists Trial Version here.
Wednesday, December 21st, 2011
Free tool for creating 'Smart IBL' setups for faster HDR renders gets new UI and performance boost.
Wednesday, December 21st, 2011