Camera-tracking tool gets new photogrammetry capabilities, Alembic support, GPU acceleration.
Friday, March 6th, 2015
Camera-tracking tool gets new photogrammetry capabilities, Alembic support, GPU acceleration.
Friday, March 6th, 2015
Check out this gorgeous sci-fi scene, running in real time in 4K on Unreal Engine 4 and an Oculus Rift.
Thursday, March 5th, 2015
Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.
Thursday, March 5th, 2015
Get the full C++ source of the top game physics system, including the clothing and destruction libraries.
Thursday, March 5th, 2015
Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence.
Wednesday, March 4th, 2015
See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.
Wednesday, March 4th, 2015
New WebGL exporter will let artists share 3D models in a web browser, with physically based shading.
Wednesday, March 4th, 2015
Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.
Wednesday, March 4th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.
Tuesday, March 3rd, 2015
Epic Games removes $19/month fee for world-conquering engine. Pay only if your game is successful.
Tuesday, March 3rd, 2015
Industry-standard asset manager now available from $30/month, if you only want online support.
Tuesday, March 3rd, 2015