Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
New top-of-the-range graphics workstation will feature 5K display, up to 18 CPU cores and 128GB RAM. Existing iMacs also updated.
Tuesday, June 6th, 2017
Pro image-editing tool gets $30 iOS edition. All the key features of the Mac version, GPU-accelerated, and touch-optimised.
Tuesday, June 6th, 2017
Get Philip Modin's 14-megapixel HDRs of factories and workshops. EXR format, for commercial use.
Sunday, June 4th, 2017
Download 10 varied landscapes, each with 8K height, flow and normal maps, plus OBJ meshes. Commercial use.
Sunday, June 4th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Master modern previs workflows with ex-20th Century Fox previs supervisor Jason Michael Hall's essential guide.
Friday, June 2nd, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray.
Thursday, June 1st, 2017
See the month's best real-time 3D models, including this amazing, fully animated VR avatar of Björk.
Thursday, June 1st, 2017
Affordable new particle-based fluid simulation plugin adds support for Bullet dynamics, OBJ mesh export.
Thursday, June 1st, 2017
Big update to the Photoshop plugin for adding depth of field to renders adds scores of power features.
Wednesday, May 31st, 2017