Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising.
Tuesday, August 1st, 2017
Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising.
Tuesday, August 1st, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material.
Monday, July 31st, 2017
3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017
Landscape-generation tool gets better cloud generation, faster previews, and 32-bit EXR output.
Sunday, July 30th, 2017
Compositing packages get OpenCL GPU acceleration on AMD GPUs, new live collaboration system.
Tuesday, July 25th, 2017
360-degree VR video stitching tool gets GPU acceleration, timecode, improved parallax compensation.
Monday, July 24th, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
Learn from top Substance Painter and Designer artists at Gnomon's Hollywood campus from 27-29 July. Watch free online.
Sunday, July 16th, 2017
See Fox Studios senior concept illustrator Alex Nice's workflow in Gnomon's new two-hour tutorial.
Saturday, July 15th, 2017
Free Windows app lets you create simple polygonal models in VR using an HTC Vive or Oculus Rift.
Friday, July 14th, 2017
Blender production tracking system and render manager used on the Institute's shorts now in public beta.
Thursday, July 13th, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting.
Thursday, July 13th, 2017