First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.
Friday, August 28th, 2020
First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.
Friday, August 28th, 2020
Download the new version of the powerful automated 3ds Max UV packing plugin completely free.
Thursday, August 27th, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.
Monday, August 24th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Now in beta: neat app applies the look of hand-painted stills to video. Now exports direct to After Effects.
Friday, August 14th, 2020
Handy plugin for managing and renaming SubTools gets new one-click system for remeshing sculpts.
Thursday, August 13th, 2020
Get environment artist Baiquni Abdillah's 50 3D models of South East Asian trees, ferns and flowers.
Sunday, August 9th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry.
Tuesday, August 4th, 2020
FXhome's iOS camera tracking app also exports to HitFilm; the paid version exports to After Effects.
Tuesday, August 4th, 2020
Get Maurus Loeffel's custom UV checkermaps, plus the Illustrator file to create your own designs.
Sunday, August 2nd, 2020