See the top concept artist's sci-fi short at Gnomon on 25 October, followed by a making-of session.
Thursday, October 9th, 2014
See the top concept artist's sci-fi short at Gnomon on 25 October, followed by a making-of session.
Thursday, October 9th, 2014
Premiere Clip provides nifty mobile editing toolset. New Shape CC and Brush CC apps for illustrators, too.
Thursday, October 9th, 2014
Sony Pictures Animation releases a free simplified version of one of the zombie rigs used on the movie.
Wednesday, October 8th, 2014
Get Lucasfilm engineer Darby Johnston's robust image sequence viewer and batch-processing tools.
Wednesday, October 8th, 2014
Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
Get Viz-People's high-detail models: some OBJ, all 3ds Max/V-Ray, and all licensed for commercial use.
Monday, October 6th, 2014
Now officially released: update adds optional Hotbox-style pie menus, improved texture-painting system.
Monday, October 6th, 2014
Low-cost rental-only editions now available in Unity Asset Store. Unity plugin for Houdini Engine also out.
Friday, October 3rd, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Free two-hour event at Gnomon's Hollywood HQ on 11 October reveals how the movie's FX were created.
Thursday, October 2nd, 2014
Key product staff spin out new firm to develop veteran Japanese 3D app. New English release planned.
Thursday, October 2nd, 2014
3ds Max hair tool adds option to model hair with standard poly tools, improved Nitrous viewport preview.
Tuesday, September 30th, 2014