New video reveals professional Maya and Arnold workflows for integrating CG with live action.
Friday, November 25th, 2016
New video reveals professional Maya and Arnold workflows for integrating CG with live action.
Friday, November 25th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Now shipping: New tool promises intuitive stroke-based workflow and some neat time-saving features.
Tuesday, November 22nd, 2016
Provided in ZTL format with textures, as part of a tutorial on retopologising scan data with ZBrush and Wrap 3.
Sunday, November 20th, 2016
New plugins provide powerful workflow, proxy and array functionality for 3ds Max users.
Thursday, November 17th, 2016
All-in-one editing, compositing and VFX app gets 32-bit workflow, 8K res, new editing and grading tools.
Thursday, November 17th, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
Update adds support for Blended Box mapping, versatile new Data Channel modifier. Arnold plugin and Asset Library also updated.
Wednesday, November 16th, 2016
Set of free Maya add-ons gets new Weight Editor for character rigging, new modelling and display options.
Wednesday, November 16th, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.
Wednesday, November 16th, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
Eric Keller's 18-hour training video provides a complete guide to professional workflows in Maya.
Friday, November 11th, 2016