Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.
Wednesday, October 15th, 2014
Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.
Wednesday, October 15th, 2014
Big update to game engine adds animation retargeting, raytraced soft shadows, improved AO and SSS.
Wednesday, October 15th, 2014
3ds Max, Maya and C4D instancing plugin gets intuitive new EcoSystem brushes, plus support for LoDs.
Tuesday, October 14th, 2014
3ds Max, Maya, et al now free to colleges worldwide, as well as individual students and teachers.
Friday, October 10th, 2014
Eric Keller's five-hour DVD provides a complete guide to Maya 2015's powerful real-time previews.
Friday, October 10th, 2014
See the top concept artist's sci-fi short at Gnomon on 25 October, followed by a making-of session.
Thursday, October 9th, 2014
New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
Premiere Clip provides nifty mobile editing toolset. New Shape CC and Brush CC apps for illustrators, too.
Thursday, October 9th, 2014
Sony Pictures Animation releases a free simplified version of one of the zombie rigs used on the movie.
Wednesday, October 8th, 2014
Get Lucasfilm engineer Darby Johnston's robust image sequence viewer and batch-processing tools.
Wednesday, October 8th, 2014
Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
Update to games texture-creation tool streamlines baking workflow, creating physically based shaders.
Tuesday, October 7th, 2014