Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated, now shipping: watch videos of the new features, including better UltraHD and gesture support.
Thursday, December 3rd, 2015
Video: See the updates to the Max Creation Graph and new real-time decals workflow for the TextPlus tool.
Wednesday, December 2nd, 2015
Quixel's CEO tells us how he ate gruel for months to develop killer texturing tools - only to keep giving them away free.
Wednesday, December 2nd, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export.
Wednesday, December 2nd, 2015
Cinema 4D particles tool gets new audio modifier and trail deformer. Price of floating licences reduced.
Tuesday, December 1st, 2015
See the best new projects created using the 3D clothing design tool - from Ted 2 to Metal Gear Solid V.
Tuesday, December 1st, 2015
See the best real-time assets of the month, from Terry Pratchett fan art to this free animated game model.
Monday, November 30th, 2015
Big update to open-source image-editing tool adds support for 32-bits-per-channel colour, OpenEXR files.
Monday, November 30th, 2015
Get the binaries of Hideki Suzuki's free plugin for importing and editing Houdini content inside 3ds Max.
Monday, November 30th, 2015