Check out the new features in the 3D texture painting app, including an Auto-update system, and more path tools, filters and texture generators.
Monday, March 17th, 2025
Check out the new features in the 3D texture painting app, including an Auto-update system, and more path tools, filters and texture generators.
Monday, March 17th, 2025
Adobe's new standalone app lets users drag and drop 3D models into Photoshop and have them appear as editable Smart Objects.
Monday, October 14th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024
Open-source framework should help devs write plugins to send files between Substance 3D apps and tools like Blender and Maya.
Friday, April 5th, 2024
3D texture painting and material authoring software gets SVG import, new drag and drop workflows, and better handling of translucency.
Tuesday, November 7th, 2023
[Sponsored] Discover how to create more dynamic 3D prints by using Character Creator 4 to rig and pose your ZBrush sculpts.
Friday, September 15th, 2023
Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Latest update to the material authoring software adds native support for Apple's M1 processors.
Tuesday, June 7th, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures.
Wednesday, April 27th, 2022
Scene layout and rendering app gets new Project materials panel, real-time environment shadows.
Wednesday, April 27th, 2022
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines.
Tuesday, July 13th, 2021