Tutorial: Character Asset Creation for Cinematics – Vol. 1
The Gnomon Workshop has begun releasing Character Asset Creation for Cinematics, a multi-part guide to creating 3D characters recorded by character supervisor Amy Ash.
Vol. 1 of the beginner-friendly workshop provides over eight hours of video training on creating a realistic fantasy character in Maya, ZBrush, Wrap and Marvelous Designer.
Vol 1: Model a realistic fantasy 3D character with detailed clothing and armor
In the tutorial, Ash explores how to create a realistic fantasy character model, refining a base 3D mesh and creating 3D clothing, armor and accessories.
She begins by discussing how to creatively interpret a concept and build a reference board, before blocking out and detailing the character in ZBrush.
Ash then uses Marvelous Designer to create realistic clothing, before moving to Maya for retopology work.
She also walks through the process of poly modeling all of the other parts of the character, before returning to ZBrush for the final refinements and detailing.
As well as the technical aspects of the workflow, Ash provides her tips for tackling creative challenges, and explains how story informs the decisions she makes.
The workshop uses Texturing.xyz’s commercial VFace pack of facial textures and 3D Scan Store’s Female Base Mesh.
About the artist
Amy Ash is a freelance Character Supervisor and Art Director with over 20 years’ experience in advertising, television and game cinematics.
Companies she has worked with include Passion Pictures, Aardman, Goodbye Kansas and Axis Studios, where she led the character team on projects like the Diablo Immortal launch trailer and ‘The Tall Grass’ episode of Love, Death & Robots.
Pricing and availability
Character Asset Creation for Cinematics is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.
Subscriptions cost $57/month or $519/year. Free trials are available.
Read more about Character Asset Creation for Cinematics: Vol. 1
Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
Full disclosure: CG Channel is owned by Gnomon.