Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
Saturday, August 22nd, 2026
Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
Saturday, August 22nd, 2026
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Sunday, July 26th, 2026
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Thursday, April 23rd, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New online tool for VFX and game artists generates ultra-detailed 16K skin textures based on an existing 3D character with 2K textures.
Friday, March 6th, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the 3ds Max effects plugin '2-5x' faster than on the CPU.
Friday, December 19th, 2025
Set of over 1,300 detailed 3D assets for kitbashing retrofuturistic cities in Unreal Engine is free on Fab for two weeks. For commercial use.
Tuesday, November 4th, 2025
Update to the popular effects plugin makes it easier to exchange simulation caches with Houdini, Bifrost, EmberGen and LiquiGen.
Monday, October 6th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025
Video: check out the upcoming NodeWorks: Ocean tools in the smoke, fire, liquids and multiphysics simulation plugin for 3ds Max.
Monday, July 7th, 2025