Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
Check out David Lesperance's Environment Production Workflow: Tips, Tricks and Concepts today.
Monday, September 17th, 2012
Embed high-poly sculpts in blogs and forum posts, thanks to the folk behind ZBrush's QRemesher tools.
Thursday, July 26th, 2012
Take your mind off the endings with this in-depth Q&A with the character art team on the Pixologic website.
Thursday, May 3rd, 2012
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Get free custom ZBrush brushes created by artist Michael Dunnam, now converted for use in 3D-Coat.
Wednesday, April 18th, 2012
Explore the creation process for the large-scale illustration pictured above in The Making of 'Gathering'.
Thursday, March 29th, 2012
Create detailed CG environments with David Lesperance's (literally) ground-breaking masterclass.
Thursday, March 22nd, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Updated: now shipping, adding lots of cool new tools including the NoiseMaker plugin.
Wednesday, February 29th, 2012
New tool from the Double Negative TD looks considerably more ZBrush-like than existing apps.
Friday, November 11th, 2011
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.
Friday, November 11th, 2011