January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
October 4, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks. Read More »
April 5, 2018
Create a detailed, production-ready immersive environment inside Unity with Gnomon's step-by-step guide. Read More »
August 13, 2017
Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide. Read More »
January 18, 2017
Discover production techniques for modeling and baking normal maps with Riot Games' Nick Reynolds. Read More »
November 10, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests. Read More »
December 29, 2014
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »
April 28, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain. Read More »