Check out the price and key specs for the 'industry first' pen display with Calman Ready built in for color calibration for high-end CG work.
Monday, August 25th, 2025
Check out the price and key specs for the 'industry first' pen display with Calman Ready built in for color calibration for high-end CG work.
Monday, August 25th, 2025
Indie users can now use the real-time effects tech to compress and play back an unlimited number of OpenVDB sequences for free.
Tuesday, August 19th, 2025
Check out the latest features in the popular UV packing plugin, including one-click Auto Repacking, and support for texel density.
Thursday, August 14th, 2025
Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.
Tuesday, July 29th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Promising new SDF modeling tool provides a quick, intuitive way to explore shapes for concept designs and hard surface assets.
Wednesday, July 9th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Updated: free Blender-based tool generates 3D interiors, from rooms to entire houses. Check out its new Infinigen-Sim toolset.
Monday, June 30th, 2025
Wacom's first new mid-range pen displays for five years are smaller but sharper than the old Cintiqs. Check out their specs and prices.
Monday, June 16th, 2025
Popular digital sculpting app for iPads and Android tablets is now available as experimental free builds for Windows and macOS.
Saturday, May 31st, 2025
Development of the open-source CPU/GPU renderer and its Blender plugin now 'back on track' after three years. See what's new.
Wednesday, May 21st, 2025
Check out the changes to the GPU renderer, including support for OIDN denoising on NVIDIA Blackwell GPUs and Apple Silicon processors.
Saturday, May 17th, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025