New Gnomon Workshop tutorial Designing a Piloted Combat Mech provides over 10 hours of training.
Friday, January 3rd, 2020
New Gnomon Workshop tutorial Designing a Piloted Combat Mech provides over 10 hours of training.
Friday, January 3rd, 2020
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers
Tuesday, December 17th, 2019
Firm acquires VR modelling and painting app from Facebook. Some staff to move to Adobe to work on the 'next generation of 3D tools'.
Tuesday, December 10th, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event.
Wednesday, September 25th, 2019
Fall 2019 update to the virtual reality add-on for the KeyShot renderer improves the display of glass and transparent materials.
Tuesday, September 24th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
Architectural modelling software gets new line weight control for exported images, plus option to set up multiple measurement units.
Monday, July 22nd, 2019
Updated: new Unreal Engine and Unity-compatible virtual camera system DragonFly is now shipping.
Friday, June 28th, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences.
Saturday, June 15th, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019