Latest update to the production renderer improves performance in real-time render engine Redshift RT.
Monday, October 23rd, 2023
Latest update to the production renderer improves performance in real-time render engine Redshift RT.
Monday, October 23rd, 2023
Check out the new features in this major update to the next-gen terrain design tool, including a new erosion system, UE5 bridge and 'God Mode'.
Friday, October 6th, 2023
UE5 to become a 'licensable piece of software like Maya and Photoshop' for non-games work like VFX, animation and visualization.
Thursday, October 5th, 2023
Latest planned 2024 pricing for the game engine relaxes the terms of the controversial new Unity Runtime Fee. Read our FAQs about the changes.
Monday, September 25th, 2023
Real-time ray tracing renderer becomes first DCC app to support NVIDIA's DLSS 3.5 and its AI-trained Ray Reconstruction denoiser.
Friday, September 22nd, 2023
Users with LIdar-equipped iOS devices can also now process photogrammetry scans locally, without uploading data to the cloud.
Friday, September 15th, 2023
Check out the new features in the production renderer, and its Blender, Cinema 4D and Houdini plugins.
Thursday, September 14th, 2023
Check out the new features in the 3D modeling and motion graphics software, including new simulation, normal editing and sculpting tools.
Thursday, September 14th, 2023
Latest public beta lets users render 3D models directly inside the compositing software, using the new Advanced 3D renderer.
Wednesday, September 13th, 2023
Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
Significant update reinstates GPU benchmarking to the popular free CG hardware benchmark.
Wednesday, September 6th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023