iPad Simulcam app used on The Mandalorian and House of the Dragon is now available on the App Store to studios of all sizes.
Thursday, August 15th, 2024
iPad Simulcam app used on The Mandalorian and House of the Dragon is now available on the App Store to studios of all sizes.
Thursday, August 15th, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya.
Tuesday, October 4th, 2022
See Unity's new tools for material variants and splines, and updates to 2D art and virtual production.
Friday, May 13th, 2022
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021
New virtual cinematography app lets you control a 3D camera inside Unreal Engine using your iPad.
Thursday, September 9th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
See what's new in the virtual camera system for Maya, Unity and UE4 and in its iOS companion app.
Friday, April 30th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Handy $5 app turns your iPhone or iPad into a real-time virtual camera controller for Maya or Blender.
Monday, March 22nd, 2021