Major update rewrites 3ds Max and Cinema 4D crowd animation tool 'from scratch'; adds new WYSIWG editor and greater range of controls.
Wednesday, June 8th, 2016
Major update rewrites 3ds Max and Cinema 4D crowd animation tool 'from scratch'; adds new WYSIWG editor and greater range of controls.
Wednesday, June 8th, 2016
Update to the renderer adds neat interactive denoising system, improved GI and GPU rendering.
Tuesday, June 7th, 2016
See Alex Alvarez's class on creating photorealistic 3D environments at Gnomon's LA campus on Thursday, or watch free onine.
Monday, May 30th, 2016
Psyop CG supervisor Stephen DeLalla's 10-hour video provides a vital primer in look development.
Wednesday, May 18th, 2016
Thinkbox Software offers free hours of the renderfarm manager in May to trial Deadline 8's new on-demand licensing system.
Thursday, May 5th, 2016
Arnold, RenderMan and Octane coming with Houdini 15.5 next month; V-Ray and Redshift to follow.
Tuesday, April 26th, 2016
Update tightens integration between V-Ray and Nuke, adds new features from 3ds Max edition of the renderer.
Friday, April 22nd, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
Neat script converts all the materials in a 3ds Max scene into their V-Ray, mental ray, Iray, Corona equivalents.
Wednesday, March 2nd, 2016
Maya edition of the renderer gets feature parity with 3ds Max; speed boosts of 20-50% on 'most scenes'.
Wednesday, March 2nd, 2016
Get up to speed with the renderer with Psyop CG supervisor Stephen DeLalla's 10-hour training course.
Friday, February 12th, 2016
Share physically based materials between host apps or mental ray with the plugins' new MDL format.
Tuesday, December 22nd, 2015
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015