Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
New features include OpenVDB, FumeFX and Phoenix FD support, better interoperability with V-Ray.
Tuesday, June 26th, 2018
Upcoming V-Ray Next hotfix to let users render Corona materials directly and convert common Corona textures.
Tuesday, June 12th, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur.
Wednesday, May 16th, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU.
Friday, May 4th, 2018
Updated: new service aims to let users run a full VFX studio via a web browser. Pricing now revealed.
Monday, April 30th, 2018
Nuke edition of V-Ray gets support for progressive rendering and the V-Ray hair shader and sampler.
Friday, April 27th, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials.
Tuesday, April 17th, 2018
New free Substance integration plugin for 3ds Max now out of beta and ready for use in production.
Friday, April 13th, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte.
Saturday, March 24th, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map.
Thursday, March 22nd, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018