New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya.
Tuesday, November 6th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only.
Monday, November 5th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Director Kevin Margo explores Construct's advances in real-time ray tracing at a free event at Gnomon next week.
Monday, October 22nd, 2018
Designer-friendly 3D software gets support for layered decals, FBX and STL import, interactive web export for design reviews and AR.
Tuesday, October 16th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
See amazing VFX and cinematics rendered in V-Ray, from Beyond Good & Evil 2 to Justice League.
Wednesday, September 5th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018