GPU-accelerated UV packing plugin gets new UV tracking and stacking systems. Now available for Windows, Linux and macOS.
Monday, November 6th, 2023
GPU-accelerated UV packing plugin gets new UV tracking and stacking systems. Now available for Windows, Linux and macOS.
Monday, November 6th, 2023
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Get TD Midge Sinnaeve's models of fir, spruce, birch, cherry and maple trees. CC0 licence, with textures.
Sunday, November 15th, 2020
3D modelling and rendering app gets intuitive new Rig Clay system for posing characters, plus support for Cryptomatte and USD export.
Friday, November 13th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
Get Maurus Loeffel's custom UV checkermaps, plus the Illustrator file to create your own designs.
Sunday, August 2nd, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display.
Monday, July 27th, 2020
Neat add-ons automate Insomniac Games' fast environment asset workflow in 3ds Max, Blender and the Substance apps.
Wednesday, July 3rd, 2019
Get the DNEG TD's free pack of four Maya utility tools for modelling, UV work and renaming objects.
Wednesday, May 15th, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one.
Tuesday, January 15th, 2019
Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system.
Monday, December 3rd, 2018