September 3, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials. Read More »
January 14, 2022
GPU-accelerated UV packing plugin gets Python scripting, new options for stacking UV islands. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
November 15, 2020
Get TD Midge Sinnaeve's models of fir, spruce, birch, cherry and maple trees. CC0 licence, with textures. Read More »
November 13, 2020
3D modelling and rendering app gets intuitive new Rig Clay system for posing characters, plus support for Cryptomatte and USD export. Read More »
September 25, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines. Read More »
August 2, 2020
Get Maurus Loeffel's custom UV checkermaps, plus the Illustrator file to create your own designs. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
July 3, 2019
Neat add-ons automate Insomniac Games' fast environment asset workflow in 3ds Max, Blender and the Substance apps. Read More »
May 15, 2019
Get the DNEG TD's free pack of four Maya utility tools for modelling, UV work and renaming objects. Read More »
January 23, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes. Read More »
January 15, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one. Read More »
December 3, 2018
Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system. Read More »
June 21, 2018
Varied update adds new integrated VR viewport, new hard-surface animation options, improved modelling and UV packing tools. Read More »
June 10, 2018
Get Oleg Ushenok and Eugene Apekin's amazing pack of MAX, OBJ and FBX model parts for concept work. Read More »
May 27, 2018
Get Oleg Ushenok's pack of model parts for concepting vehicles and machinery. OBJ and MAX format. Read More »
February 8, 2018
Maximum resolution of rendered output also raised to 4K, although the yearly rental price is up slightly. Read More »
November 16, 2017
Big update to the SketchUp edition of the renderer adds support for viewport rendering and hybrid CPU/GPU renders. Read More »
November 8, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too. Read More »
March 19, 2017
Get SnapTank's hi-res scans of human and alien figures free until 31 March. OBJ format, textured. Read More »