Significant update to the popular UV unwrapping and packing software overhauls the UI and adds new tools for creating games trimsheets.
Friday, June 21st, 2024
Significant update to the popular UV unwrapping and packing software overhauls the UI and adds new tools for creating games trimsheets.
Friday, June 21st, 2024
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support.
Thursday, September 1st, 2022
3D painting directly in Sculpt mode and interactive previews in Eevee due in the open-source 3D app in the next few releases.
Monday, February 21st, 2022
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
Handy workflow add-on streamlines common UV unfolding and UV packing tasks inside Maya.
Thursday, April 22nd, 2021
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'.
Wednesday, December 16th, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS.
Friday, December 6th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
UV tools formerly known as Unfold3D get new automated unwrapping system and texel density controls.
Thursday, May 24th, 2018
Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018