Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees.
Thursday, July 17th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Game developer donates €10,000 to Blender dev fund in order to improve FBX export to Unreal Engine 4.
Monday, July 7th, 2014
Cutting-edge game engine now available to any dev for under a tenner - and no cut of the profits.
Friday, May 30th, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too.
Tuesday, February 25th, 2014
Watch 10 one-hour sessions on working with Unreal Engine 3, recorded in Montreal last week.
Thursday, November 10th, 2011
Footage of Unreal Technologies' GDC demo uploaded to YouTube. Draw your own comparisons to CryEngine 3.
Monday, March 7th, 2011