3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
New Gnomon Workshop tutorial reveals how ZBrush's polygonal modelling toolset can revolutionise your workflow.
Sunday, November 13th, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only.
Wednesday, September 7th, 2022
Create a production-ready 3D creature with this new Gnomon Workshop tutorial from Wētā FX's Pascal Raimbault.
Tuesday, August 9th, 2022
New update to the 3D clothing design tool improves FBX export, adds support for UDIM file naming.
Friday, February 25th, 2022
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts.
Monday, July 12th, 2021
Check out Gameloft character artist Mihail Lupu's neat new 3ds Max tool for creating fast-rendering hair.
Friday, February 19th, 2021
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4.
Friday, October 16th, 2020
Check out the new features in Character Creator 3.3, iClone 7.8 and the SkinGen Premium plugin.
Thursday, July 23rd, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month.
Thursday, June 18th, 2020
Oddly compelling procedural plugin creates fantastic fangs for your CG creatures and characters.
Monday, May 25th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020