Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures.
Thursday, March 19th, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures.
Thursday, March 19th, 2020
Check out the new features in Foundry's family of compositing tools, broken down by edition.
Thursday, February 20th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Free app provides an interesting range of features, particularly for vector and motion design work.
Friday, January 3rd, 2020
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.
Sunday, September 29th, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Real-time VFX and motion graphics tools get new GPU-agnostic hybrid ray tracing system, plus native support for Substance materials.
Friday, June 7th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
See the real-time motion graphics tool's interesting new path tracing system. Runs on any current GPU.
Thursday, February 21st, 2019
Open-source 2D animation tool gets new text generator effect, plus touchscreen support on Windows.
Tuesday, February 5th, 2019
Pose characters by drawing in the viewport with Moka Studio's innovative animation tool, then see the result in Maya.
Friday, October 5th, 2018