Chaos is working on the integration between its V-Ray renderer and the open-source 3D software 'right now', according to its latest livestream.
Tuesday, February 27th, 2024
Chaos is working on the integration between its V-Ray renderer and the open-source 3D software 'right now', according to its latest livestream.
Tuesday, February 27th, 2024
Sizeable updates to the shattering and dynamics plugin add new Fast Stacking & Deactivation solver, new fracturing and simulation controls.
Tuesday, February 27th, 2024
Check out the latest features in the image-editing software, including the option to create and share custom Adjustment Presets.
Thursday, February 22nd, 2024
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Thursday, February 22nd, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
Neat plugin lets users draw outlines in the viewport and have them filled automatically with naturally randomized sets of 3D plants.
Monday, February 19th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Experimental tech lets NVIDIA-only apps, including RealityCapture and Arnold, run unmodified on AMD GPUs. Check out our FAQs on it.
Friday, February 16th, 2024
Handy add-on creates organic strands between two points on the surface of a 3D model, in a similar way to ZBrush's Slime Bridge.
Thursday, February 15th, 2024
Check out the new features in the free photogrammetry app for iPhone, iPad and Android devices, including better scan cropping tools.
Thursday, February 15th, 2024
Zhihao Yao's beautiiful new $15 plugin provides a complete 'toolkit for creating 3D ink paintings' inside the open-source 3D software.
Thursday, February 15th, 2024
Check out the latest features in the virtual reality sculpting tool, including a new algorithm for upresing sculpting layers.
Wednesday, February 14th, 2024
Much-anticipated real-time liquid simulator gets first public preview. See which features are in the initial alpha, and which are coming later.
Tuesday, February 13th, 2024