Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs.
Thursday, October 25th, 2018
Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs.
Thursday, October 25th, 2018
New mocap sync software to link firm's headsets to OptiTrack and Vicon full-body capture systems.
Thursday, October 11th, 2018
Neat new $35 plugin lets users retopologise models by drawing poly sheets across their surface.
Wednesday, October 10th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Novel method promises fewer artefacts and better skin contact than dual quaternion skinning.
Monday, October 8th, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work.
Friday, September 28th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018
Release adds new Fluid Loader object for tweaking and rendering cached sims, further updates to Alembic and OSL.
Thursday, September 20th, 2018
Free plugin generates realistic 3D planets, complete with physically based shading and atmospheres.
Wednesday, September 19th, 2018
Interesting new tool generates detailed, non-overlapping patterns of instances for close-up shots.
Tuesday, September 18th, 2018