Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions.
Friday, December 27th, 2019
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019
GPU-accelerated painting app gets interesting new node-based workflow for creating images, plus support for unlimited 64K layers.
Monday, December 23rd, 2019
Cut-down edition of ZBrush gets long-awaited new features like SubTool folders and Sculptris Pro.
Sunday, December 22nd, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping.
Wednesday, December 18th, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers
Tuesday, December 17th, 2019
Intuitive new Maya add-on creates procedural polystrip-based hair for use in games and AR applications.
Tuesday, December 17th, 2019
Game engine gets a new automated system for bundling assets for release with a game, plus new texture debugging features.
Tuesday, December 17th, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019