TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Maya soft tissue simulation plugin gets support for file referencing. Now compatible with Maya 2020.
Thursday, March 26th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
New stable build of the sculpting and painting tool adds support for Megascans materials; updates the Cloth tool and Blender live link.
Wednesday, March 25th, 2020
Get high-quality free Unreal Engine grass, shrub and tree assets, many with support for wind animation.
Wednesday, March 25th, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.
Wednesday, March 25th, 2020
LightWave fluid simulation plugin gets support for motion blur, velocity maps and fluid colours.
Tuesday, March 24th, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
Major update to the open-source digital painting tool mimics real-world paint blending, and adds five new symmetry painting modes.
Monday, March 23rd, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Includes 50 new high-impact moves recorded specially by God of War stunt artist Eric Jacobus.
Thursday, March 19th, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures.
Thursday, March 19th, 2020
Real-time visualisation software gets an improved render preview, support for displacement maps, new live link plugin for AutoCAD.
Wednesday, March 18th, 2020