Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work.
Monday, February 10th, 2020
New integration plugin lets users stream data to Blender from Rokoko's low-cost mocap suits.
Friday, February 7th, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well.
Thursday, February 6th, 2020
Free workflow and bugfix release of the sculpting app updates features added in ZBrush 2020, like Draft Analysis and Morph UV.
Thursday, February 6th, 2020
Get Autodesk's handy free set of Maya modelling, layout and rigging add-ons, including 11 new tools.
Wednesday, February 5th, 2020
Free iOS and Android app generates 3D scans of entire environments for use in games and AR experiences.
Monday, February 3rd, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Popular Photoshop colour wheel and colour picker plugin gets new HUD mode, plus improved performance on older hardware.
Thursday, January 30th, 2020
Check out the new features in ftrack's lightweight cloud-based shot review and approval system.
Wednesday, January 29th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs.
Tuesday, January 21st, 2020