Update makes it possible to paste live text from Illustrator and adds multithreaded compositing, but removes the Shake Reduction filter.
Wednesday, April 13th, 2022
Update makes it possible to paste live text from Illustrator and adds multithreaded compositing, but removes the Shake Reduction filter.
Wednesday, April 13th, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support.
Wednesday, April 13th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Latest Long Term Support release of the game engine adds no new features, but will continue to receive regular fixes until 2024.
Tuesday, April 12th, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Get the new Unreal Engine 5 demo scene, and packs of 3D buildings, vehicles and crowd characters.
Tuesday, April 5th, 2022
Neat ZTool can be used to apply wrinkles from real-world facial scans to your character sculpts.
Monday, April 4th, 2022
Popular soft tissue simulation plugin gets its first major update in two years. See the new features.
Thursday, March 31st, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup.
Wednesday, March 30th, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022