February 1, 2023
Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset. Read More »
September 16, 2022
Check out the material authoring app's highly automated new 'best in class' photogrammetry toolset. Read More »
September 6, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps. Read More »
June 7, 2022
Latest update to the material authoring software adds native support for Apple's M1 processors. Read More »
March 24, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once. Read More »
January 26, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter. Read More »
November 24, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence. Read More »
November 23, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
September 29, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files. Read More »
June 28, 2021
Uncredited use of Greyscalegorilla and HDRI Haven content in videos for the Substance 3D Collection was 'a mistake'. Read More »
June 24, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
February 27, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
October 28, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases. Read More »
October 26, 2020
New R&D tech could help users of apps like Adobe Dimension lay out 3D scenes in real time with realistic gravity and collisions. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
June 18, 2020
See the best VFX work done with Substance Painter and Designer, plus tech breakdowns of key films. Read More »