3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
Autodesk's cloud-based VFX production tracking system gets new name, new licensing system, and new $40/month subscription.
Tuesday, June 8th, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library.
Thursday, June 3rd, 2021
All-in-one deal includes crowd animation tool anima and 1,600 3D characters for under $800/year.
Monday, May 31st, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
See the full list of countries where indie artists can get lower-priced 3ds Max and Maya subscriptions.
Sunday, May 2nd, 2021
Greyscalegorilla Plus subs now give access to all of the firm's C4D plugins, resources and training.
Monday, April 26th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Unusual character animation tool gets new silhouette render mode, better handling of mirrored rigs.
Wednesday, April 7th, 2021