Otoy ships Octane Render 1.2
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
New standalone version of the formerly 3ds Max and Maya particle renderer integrates into any pipeline.
Tuesday, March 12th, 2013
For images under 800 pixels in size, at least, thanks to Next Limit's new standalone rendering plug-in.
Friday, November 4th, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011
Work done on next-generation 3D toolset to be rolled into future LightWave updates instead.
Thursday, June 23rd, 2011