October 10, 2022
Cinematic effects plugin for Photoshop can now render particle animations over still images to create looping cinemagraphs. Read More »
September 16, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics. Read More »
May 4, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software. Read More »
March 25, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
March 9, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur. Read More »
February 3, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
August 26, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling. Read More »
August 4, 2020
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry. Read More »
July 22, 2020
New Photoshop plugin and standalone image-editing app includes key filters from Sapphire. Read More »
July 20, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions. Read More »
April 14, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender. Read More »
September 17, 2019
Free 3D character generator will not be updated for macOS 10.15 next month, and all downloads will be removed in September 2020. Read More »
September 13, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options. Read More »
August 8, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped. Read More »
March 15, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
April 16, 2018
New standalone tool generates seamlessly tileable 32K texture maps of bricks, tiles and parquet flooring, with randomised colours. Read More »
August 7, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now. Read More »