GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023.
Tuesday, December 13th, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023.
Tuesday, December 13th, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies.
Thursday, May 26th, 2022
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow.
Thursday, September 16th, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
LightWave fluid simulation plugin gets support for motion blur, velocity maps and fluid colours.
Tuesday, March 24th, 2020
LightWave fluid simulation plugin gets new foam and white water system; improved memory usage.
Tuesday, July 2nd, 2019
3ds Max particle and multiphysics system gets over 30 new nodes for working with volume data in OpenVDB format.
Monday, July 1st, 2019
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018