Landscape-generation tool gets better cloud generation, faster previews, and 32-bit EXR output.
Sunday, July 30th, 2017
Landscape-generation tool gets better cloud generation, faster previews, and 32-bit EXR output.
Sunday, July 30th, 2017
360-degree VR video stitching tool gets GPU acceleration, timecode, improved parallax compensation.
Monday, July 24th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
Corrected: Changes include option to re-edit paint already committed to a model. Radically decluttered new GUI due in a future release.
Monday, April 24th, 2017
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.
Thursday, March 16th, 2017
Sizeable update to the game engine now available in beta, along with its new VR editing toolset.
Thursday, December 15th, 2016
Update to biologically accurate tree creation software promises 100% boost in tree generation speed.
Thursday, December 1st, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Heavy-duty particle renderer for 3ds Max and Maya gets faster, more controllable DoF and motion blur.
Tuesday, August 30th, 2016
Updated, now shipping: see the matchmover's GPU-accelerated tracking and half-price After Effects plugin in action.
Tuesday, June 7th, 2016
Videos: Update adds complete motion graphics toolset, new rigging tools and updates to Bifrost. See them in action here.
Tuesday, April 19th, 2016
3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.
Tuesday, March 29th, 2016