July 13, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing. Read More »
April 26, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4. Read More »
March 26, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products. Read More »
November 17, 2017
Mocap software for firm's optical tracking systems gets neat ability to 'self-heal' calibration drift, support for OptiTrack Active VR solutions, Read More »
October 27, 2017
Update to mocap solving plugin aims to let users stream, retarget and clean data in Maya in real time. Read More »
January 16, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems. Read More »
October 29, 2016
Mocap solving and retargeting plugin's new ACP tech auto-fixes common errors like foot slippage. Read More »
May 9, 2016
Matchmoving software gets new toolsets for stabilising and tracking 360-degree video for virtual reality. Read More »
August 12, 2015
IKinema's new technology aims to enable devs to build simple text and voice controls into tools like Maya. Read More »
July 2, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated. Read More »
March 22, 2013
New AutoSolve feature in the markerless facial capture system set to slash artists' set-up times. Read More »
March 6, 2013
Mocap setup and solving system gives full-body and finger capture for less than the cost of MotionBuilder. Read More »