Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers.
Sunday, January 12th, 2020
Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers.
Sunday, January 12th, 2020
New Cinema 4D edition of the popular hair, fur and feather simulation plugin works with both Arnold and Redshift out of the box.
Tuesday, January 7th, 2020
Varied update adds support for simulations in cached playback; new retopology and rigging tools.
Thursday, December 12th, 2019
Free update to the After Effects physics plugin lets users link simulation objects into assemblies.
Friday, December 6th, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
3D clothing design tool gets support for GPU simulation, new brush-based subdivision system.
Friday, October 11th, 2019
Soft tissue simulation plugin's neat Art Directable Rest Shapes system lets you sculpt corrective shapes for existing sims.
Thursday, September 26th, 2019
Get MagicPictures Software's new free editions of its particle meshing and physics plugins for 3ds Max.
Wednesday, September 11th, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins.
Monday, August 5th, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019