February 3, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager. Read More »
January 30, 2023
Check out the new features in the shattering and dynamics plugin for VFX and game development. Read More »
December 22, 2022
Download a new pack of stock FX clips each day until 27 December. 2K resolution, for commercial use. Read More »
December 15, 2022
Upcoming AI tech compresses offline smoke and fire sims "up to 20 times" for use in Unity and UE5. Read More »
December 13, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023. Read More »
December 12, 2022
Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence. Read More »
December 7, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers. Read More »
November 28, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender. Read More »
November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 16, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface. Read More »
November 15, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools. Read More »
November 15, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology. Read More »
November 10, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera. Read More »
November 9, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX. Read More »
November 9, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0. Read More »
November 8, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time. Read More »
November 2, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer. Read More »
October 28, 2022
Big update to the GPU-accelerated sparse volumetric fluid solver adds native support for CUDA, Metal and Apple Silicon. Read More »
October 3, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur. Read More »
September 22, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs. Read More »