Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine.
Saturday, April 10th, 2021
Take a crash course in look dev for VFX and animation with The Gnomon Workshop's latest tutorial.
Monday, February 15th, 2021
Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them.
Wednesday, February 10th, 2021
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system.
Friday, October 30th, 2020
New R&D tech could help users of apps like Adobe Dimension lay out 3D scenes in real time with realistic gravity and collisions.
Monday, October 26th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders.
Monday, August 10th, 2020
Create detailed environments in Houdini and Clarisse iFX with The Gnomon Workshop's new tutorial.
Monday, July 27th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset.
Thursday, July 2nd, 2020