Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Check out the new features in Polygonflow's UE5 world building toolset, including AI object tagging and the neat new vines tool,
Wednesday, June 12th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Master current professional real-time workflows with The Gnomon Workshop's beginner-friendly guide to using UE5 in production.
Tuesday, May 28th, 2024
Shot layout and rendering app gets Firefly AI-based Generative Background system and improved real-time rendering.
Friday, May 24th, 2024
Check out the latest update to the heavyweight production renderer, including support for OpenVDB caching in the RIS render mode.
Friday, April 26th, 2024
New product for 'rapid arch viz storytelling' will work with V-Ray and Enscape, and is due later this year. Here's what we know about it so far.
Wednesday, February 28th, 2024
Neat plugin lets users draw outlines in the viewport and have them filled automatically with naturally randomized sets of 3D plants.
Monday, February 19th, 2024
Significant update restores the heavyweight story development tool's integration with Maya, bridging layout and storyboarding workflows.
Monday, January 29th, 2024
New $10 add-on brings simple Houdini-style physics-based scene layout workflows to the open-source 3D software.
Thursday, December 28th, 2023
Neat tool to simplify world building in Unreal Engine 5 gets new Physics Paint system, PBR texture packing. Perpetual licenses now available.
Wednesday, December 27th, 2023
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023