'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Get the hair and fur plugin and its Arnold, RenderMan and V-Ray shaders from Epic Games for free.
Thursday, October 24th, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Get 117 metal, plastic and ceramic materials as Maya scene files with 2,048px textures. Commercial use.
Sunday, February 24th, 2019
Get Unity Technologies' new free library of real-world automotive materials, from chrome to car paint.
Monday, February 11th, 2019
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year.
Monday, December 17th, 2018
Download the first set of free Sponsored Content models and FX via the Unreal Engine Marketplace.
Friday, November 2nd, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Game dev Mike Voeller's promising free app turns source images into texture maps for PBR shading.
Thursday, October 18th, 2018
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor.
Monday, July 30th, 2018
Riot Games artist Jeremy Griffith's detailed Gnomon tutorial provides over nine hours of UE4 training.
Friday, June 22nd, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service.
Thursday, June 21st, 2018