SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
Big update to image-based modelling tool improves speed and accuracy of mesh generation, adds new camera calibration manger.
Wednesday, July 18th, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products.
Monday, March 26th, 2018
VRay AppSDK is intended to accelerate penetration of V-Ray into new markets: from augmented reality to bath design.
Wednesday, May 31st, 2017
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.
Wednesday, February 17th, 2016
IKinema's new technology aims to enable devs to build simple text and voice controls into tools like Maya.
Wednesday, August 12th, 2015
Production-proven look dev and rendering system gets big update. One seat free for commercial use.
Friday, April 3rd, 2015
Fire bananas at flags, pour goop on armadillos and melt bunnies in this real-time multiphysics test scene.
Tuesday, March 31st, 2015
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies.
Tuesday, October 22nd, 2013