Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
$499/year edition of Nuke for indie artists and freelancers now works with OFX plugins like Neat Video.
Friday, September 25th, 2020
Download the new version of the powerful automated 3ds Max UV packing plugin completely free.
Thursday, August 27th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
'Lightly restricted' new $499/year edition of Nuke Studio is aimed at freelance compositors. Find out how it compares to the full version.
Tuesday, July 21st, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow.
Thursday, March 21st, 2019