Plugin developer 3d-io has made UV-Packer, its automated UV packing tool, available for free.
As well the new price tag – or lack thereof – 3d-io describes the latest version, UV-Packer 3 for 3ds Max, as “massively optimized for 2020+ workflow” and capable of dealing with “extreme high-polygon assets”.
A new Blender version of the plugin is also in development.
A high-performance automated UV packing plugin for 3ds Max
Originally released in 2008, and previously sold for $130, UV-Packer is a UV packing plugin for 3ds Max.
The software automatically arranges the UV islands of a model to minimise wasted UV space, reducing total file sizes for sets of texture maps.
It is resolution-independent – so packing times remain constant, regardless of the resolution of the textures – and supports tiled UV layouts, used in applications like ZBrush.
The product site shows UV-Packer packing 8,000 UV clusters for an 80,000 polygon building in 3 seconds, achieving 48% UV space usage, compared to 110 seconds and 35% space usage for Max’s native UV tools.
Version 3 of the software now available free to game and visualisation artists
3D-io describes the latest version of the plugin, UV-Packer 3, as “geared to the needs of 3D artists, game studios, arch viz, photogrammetry … and 3D product designers”.
“It is massively optimized for 2020+ workflow and market requirements: it can deal with extreme high-polygon assets and thousands of UV clusters with ease.”
We can’t find a changelog for version 3 online, but 3d-io describes the highlights of the software – including functionality added in previous releases – as follows:
- Free
- Rapid packing procedure
- Minimal UV area waste and off-cuts
- No overlapping, exact padding
- Fast and precise packing of massive polygon assets and UV-clusters
- Optimized for contemporary 3D design
- Multi-object packing
- Resolution independent
- Multithreading
- UV tiles support
- Sleek and customizable UI & UX
- MAXScript, docs, statistics & morSupport and maintenance
The UV-Packer SDK, used by software developers and studios to customise the plugin, or to integrate it into other tools, remains a commercial product.
UV-Packer’s sister applications, including 3ds Max and Maya UV unwrapping plugin Unwrella, and texture baking tool Flatiron, also remain available commercially.
Pricing and system requirements
UV-Packer 3 is available free for 3ds Max 2015+. You don’t have to register on the product website to download it. A new version of the plugin for Blender is “coming soon”.
A perpetual licence for the UV-Packer SDK costs €5,000 (around $5,920).
Download UV-Packer 3 for 3ds Max free from the product website
Tags: 3d-io, 3ds max, arch viz, architectural visualization, Blender, download, Flatiron, free, game art, game development, new features, plugin, price, resolution independent, SDK, system requirements, Unwrella, UV layout, UV optimization, UV packing, UV tiles, UV-Packer, UV-Packer 3, UV-Packer 3 for 3ds Max, vfx, visual effects
Comments
You can follow any responses to this entry through the RSS 2.0 feed.