June 2, 2023
Check out the new features in the heavyweight production renderer, including full support for the new AI denoiser inside RenderMan XPU. Read More »
April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
June 30, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
September 10, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco. Read More »
November 16, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development. Read More »
October 24, 2016
See the renderer's new features illustrated via a series of beautiful clips from Piper and FInding Dory. Read More »
July 20, 2016
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL. Read More »
November 20, 2015
Download TD Einar Gabbassov's free framework for building custom libraries of Maya, mental ray and RenderMan shaders. Read More »
October 16, 2015
New bridge plugin ships out of the box with Houdini 15, and supports RenderMan's advanced features. Read More »
October 15, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders. Read More »
September 22, 2015
Updated: get LollipopShaders' free multi-purpose presets for RenderMan's PxrDisney material. Read More »
August 26, 2015
Update will let users simulate 20,000 AI-driven crowd characters in real time. New 3ds Max plugin coming too. Read More »
July 9, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes. Read More »
March 24, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come. Read More »
November 21, 2014
Featuring the new RIS raytracing architecture and costing just $495. Free version now due early 2015. Read More »
May 30, 2014
Unrestricted free version due this summer. Price of commercial version cut to just $495, effective now. Read More »