Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes.
Friday, May 2nd, 2014
Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes.
Friday, May 2nd, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.
Monday, April 28th, 2014
Seth Richardson's 'extremely simple rendering' plugin collapses Modo's settings into just two quality sliders.
Wednesday, April 23rd, 2014
Updated: C4D port of particle renderer now shipping. Costs $400 less than the Max or Maya versions.
Tuesday, April 15th, 2014
New AMD-based workstations and render units provide disruptive compute power for smaller studios.
Friday, April 4th, 2014
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
Frederic Durand's Direct Illumination in Maya and mental ray offers an advanced guide to CG lighting tools.
Monday, March 17th, 2014
New free plugin gives users access to RenderMan Pro Server features within the lighting and look dev tool.
Tuesday, March 11th, 2014
Got an educational email address? Download the GPU-based renderer plus 3ds Max and Blender plugins.
Friday, March 7th, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too.
Tuesday, February 25th, 2014
See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014
Renderfarm manager gets better scheduling, standalone Python API, V-Ray distributed rendering option.
Thursday, January 30th, 2014